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Post by markgraham on Mar 22, 2018 11:26:14 GMT 4
Hi, This is my idea for a new civ. Why they should be added : because thanks to the napoleonic conquests the millitary history of the teutonic order ended but to this day survives as a spiritual organization Uniqueness : During the timefrime of this mod the teutonic order at start was at the height of its power and then came crashing down , so they would make an excellent rushing civ , having very powerful early game archaic units , having improvments that make other players age slower , being the only civ with age 1 millitary , thus forcing other players to age rapidly. Weakness : Dosent have an option to age to the fifth imperial age , useless late game units. Their weakness would be that they were mostly knights and such so as the game would go on their importance would go down and power sharply. Also instead of an imperial age they would have a great crusade , wich would be their last attempt to spam the enemy down with units before going down , like getting 100 petards , bunch of knights , cav , archers , and being able to get to pop to 300. For More You Can Check: Company Overview Animation
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Post by leshornai on Apr 30, 2018 10:40:00 GMT 4
Hi, This is my idea for a new civ. Why they should be added : because thanks to the napoleonic conquests the millitary history of the teutonic order ended but to this day survives as a spiritual organization Uniqueness : During the timefrime of this mod the teutonic order at start was at the height of its power and then came crashing down , so they would make an excellent rushing civ , having very powerful early game archaic units , having improvments that make other players age slower , being the only civ with age 1 millitary , thus forcing other players to age rapidly. Weakness : Dosent have an option to age to the fifth imperial age , useless late game units. Their weakness would be that they were mostly knights and such so as the game would go on their importance would go down and power sharply. Also instead of an imperial age they would have a great crusade , wich would be their last attempt to spam the enemy down with units before going down , like getting 100 petards , bunch of knights , cav , archers , and being able to get to pop to 300. For More You Can Check: Company Overview Animation That a good idea. I have read plenty about the Teutonic Order and the emergence of Prussia. Even though the Teutonic Order faded away some pieces of the Order survived in Prussian crown.
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Post by leshornai on Apr 30, 2018 10:40:33 GMT 4
Hi, This is my idea for a new civ. Why they should be added : because thanks to the napoleonic conquests the millitary history of the teutonic order ended but to this day survives as a spiritual organization Uniqueness : During the timefrime of this mod the teutonic order at start was at the height of its power and then came crashing down , so they would make an excellent rushing civ , having very powerful early game archaic units , having improvments that make other players age slower , being the only civ with age 1 millitary , thus forcing other players to age rapidly. Weakness : Dosent have an option to age to the fifth imperial age , useless late game units. Their weakness would be that they were mostly knights and such so as the game would go on their importance would go down and power sharply. Also instead of an imperial age they would have a great crusade , wich would be their last attempt to spam the enemy down with units before going down , like getting 100 petards , bunch of knights , cav , archers , and being able to get to pop to 300. For More You Can Check: Company Overview Animation That a good idea. I have read plenty about the Teutonic Order and the emergence of Prussia. Even though the Teutonic Order faded away some pieces of the Order survived through the Prussian crown.
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